Showing posts with label Programming. Show all posts
Showing posts with label Programming. Show all posts

Tuesday, March 5, 2013

Web Programming - Tools To Manage Content

Web programming doesn't mean only coding. Content is vital and therefore content presentation, content quality and content optimization are worth discussing to get successful web programming. Today we will focus on content quality which offers visitors a rich experience, grab their attention, engages them, convinces them, wins their trust and creates curiosity and then impulses to take action that leads to the final goal of web programming-conversion.

I am not talking about various content management systems which provide multiple sets to write good content, but I am going to discuss the tools which facilitate you to do some research in your content and its strategy before starting actual writing. Tools that are let you generate content, that help you to do good marketing and create content with a blend of marketing strategies. Tools that let you track your content.

I will give you a list of tools which are a set of content search engine optimization tools, content marketing aides, editorial resources and to protect your content from plagiarism. Of course, most of them are for free.

Web Programming - Tools To Manage Content

Yahoo! Style Guide:

This is a benevolent gift from Yahoo! Actually Yahoo! Style Guide helps in correcting and offering good assistance for grammar, punctuation and a multitude of topics which are mainly focused on web. With this tool you can write and edit content for an online audience. It gives good techniques to streamlining copy, provide some basic web code and insight in internet law, cover search engine optimization and all for free for good web programming!

Associated Press Stylebook:

As its name suggests it is associated with the media means printing industry including newspapers so it helps journalists directly by providing them writing style guide. It mostly gives fundamental guidelines for correct spelling, punctuations, language, usage and journalistic style. You need to subscribe to it on an annual basis @ /year.

Quora:

Quora is a set of tools which enables you to formulate correct content strategies and inspires you for great content ideas. This tool connects you with people belonging to your target audience and lets you know what actually they want. It directly or indirectly helps you to find great content ideas for decent web programming which spring from common questions from your targeted audience. It is for free.

Übersuggest:

This is a keyword suggestion tool. As you know, right keywords are vital for SEO campaign and therefore for content. In order to find right keywords it takes help of Google Suggest and other suggest services. Using right keyword in your content you can get good traffic as well as good ranking in search engines listing and a good leverage in your web programming. It is for free.

Google Keyword Tool:

This is a great gift from Google in the form of Google AdWords Keyword Tool. With the help of this tool you can perfectly analyze keyword search volume in Google search engine. You can get keyword search volume in total or on monthly bases, its competition level in three categories like low, medium and high so you can select your golden keywords or keyword phrases easily and successfully run SEO campaigns or create good content. It is for free.

Web Programming - Tools To Manage Content
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Tuesday, February 26, 2013

Scrum Vs Extreme Programming

Agile Process

The Agile Process or software development refers to a set of software development methods which are based on iterative development. In this process, the solutions and requirements both evolve mutual collaboration between cross functional teams. These teams are self-organizing in nature.

The Agile software development approach usually promotes a regimented kind of project management process which encourages:
1. Frequent adaptation and inspection
2. Self-organization and accountability
3. A leadership philosophy which promotes teamwork
4. A business approach which bring into line the development with customer needs and company goals
5. And a group of best engineering practices having an intention to allow for rapid delivery of good-quality software.

Scrum Vs Extreme Programming

Extreme Programming (EP)
It is a software development methodology with an intention to enhance software responsiveness and quality to the volatile requirements of customers. Being a type of Agile process, it promotes frequent releases in small development cycles. This introduces checkpoints and improves the productivity in a way that the new requirements from customers can be adopted.

The advantages of Extreme Programming are:
1. Unit testing of all code
2. Avoiding programming of features until needed
3. Programming in pairs or carrying out extensive code review
4. Clarity and simplicity in code
5. Volatile customer requirements better understood
6. A flag management structure
7. Frequent communication between the programmers and even with the customer

The drawbacks of Extreme programming are:
1. No documented compromises of user conflicts
2. Unstable requirements
3. Lack of overall design document or specification
4. Incorporates inadequate software design
5. Necessitates meetings at recurrent intervals at huge expense to customers
6. Can enlarge the risk of scope creep due to the lack of thorough requirements documentation
7. Requires excess of cultural change to adopt

Scrum

Scrum is an incremental, iterative framework for agile software development and project management. The word "Scrum" is not really an acronym. However, many companies using this methodology spell it with capital letters. Initially Scrum methodology was focused for management of software development projects, but in recent times it can be used to run general program/project management approach or software maintenance teams. Scrum, which contains sets of predefined roles and practices, is a process skeleton. Main roles in this method are:

1. Product Owner - Represents Stakeholders
2. Scrum Master - The one responsible for maintaining the processes
3. Team - A cross functional group of about 6-8 people who do actual design, testing, implementation, etc.

Each of the iteration is called a "sprint", typical time frame for which is normally about two to four weeks. The length of each sprint is decided by the team. The product "backlog" pushes the set of features into a spring. These features are prioritized set of higher level requirements for the task to be carried out. Based on this product "backlog", the team determines how many of the items can be completed in the next sprint. Once the sprint begins, nobody is allowed to alter the sprint backlog, which means that the set of requirements are frozen. On successful completion of a sprint, the team demonstrates the usage of that particular software.

This methodology should be encouraged in organizations since the major advantage of using the Scrum is that it enables the creation of teams which are highly self-organizing in nature. This is achieved by encouraging verbal communication amongst the team members, co-location of all the team members and disciplines which are involved for the project.

Differences between Scrum and Extreme Programming(EP):
1. The time span for iterative sprints is different in both approaches.
2. Changes are not allowed by the Scrum teams during their sprints. Whereas Extreme Programming teams have to be much more agreeable to changes.
3. Work is done by EP teams in strict priority order. Whereas in case of Scrum, the product owner prioritizes the set of activities.
4. EP does prescribe some engineering practices; Scrum does not.

Scrum Vs Extreme Programming
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Wednesday, January 23, 2013

Dish Network Satellite TV Programming Guide

DISH Network currently offers five programming packages:

DishFAMILY

The DishFAMILY programming package is DISH Network's lowest priced package. This family-oriented package is .95 per month for 40 channels. Some of the channels in this package are:

Dish Network Satellite TV Programming Guide

Animal Planet, Biography Channel, Bloomberg Television, Boomerang, CNN Headline News, Discovery Kids, DIY, Food Network, FOX News Channel, Hallmark, Nickelodeon, Shop at Home, TBN, The Outdoor Channel, The Science Channel, and The Weather Channel.

America's Top 60

The America's Top 60 programming package is DISH Network's entry-level variety package. This package is .99 per month for 75 channels. Some of the channels included are:

ABC Family, Arts & Entertainment, CNN, Cartoon Network, CNBC, Comedy Central, Country Music Television, Court TV, Discovery Channel, Disney Channel, E! Entertainment Television, ESPN, Food Network, Healthy Living Channel, The History Channel, Holistic Television Network, Home & Garden Television, The Home Shopping Network, The Learning Channel, Lifetime, Men's Channel, MTV, Nickelodeon, QVC Shopping Network, The Sci-Fi Channel, The Travel Channel, TBS, and TV Games Network.

America's Top 120

The America's Top 120 package is DISH Network's most popular package. This package is *.99 per month for 230 channels, and includes all of the America's Top 60 channels plus:

AMC, Animal Planet, BBC America, Black Entertainment Television, Bravo, College Sports Television, Discovery Health, ESPN, FOX News Channel, FOX Sports
Galavison, Game Show Network, Independent Film Channel, MSNBC, NFL Network, Soap Net, The Speed Channel, Sports Alternate, Sports, Telefutura,
Disney, Turner Classic Movies, Women's Entertainment, WGN Superstation, plus 60 Sirius satellite radio channels.

* Note: This DISH Network programming package is .99 for the first ten months, then .99 thereafter.

America's Top 180

The America's Top 180 package is .99 per month for 318 channels, and includes all the America's Top 120 channels plus:

Biography, Bloomberg Television, Boomerang, CNBC World, Discovery Health, Discovery Home, Discovery Kids, Discovery Times Channel, Dish Music - 50's & 60's Hits, Dish Music - 70's, Hits, Dish Music - 80's Hits, Dish Music- All That Jazz, Dish Music - Beach, Party, Dish Music - Classic Soul, Dish Music - Country Music One, Encore, Fine Living, FOX Movie Channel, FOX Reality TV, The Golf Channel, GOL TV, Lifetime Movie Network, The Movie Channel, National Geographic Channel, The Outdoor Channel, VH1, Wisdom Television.

America's Everything Pak

The America's Everything Pak is DISH Network's top-of-the-line package. This package is .99 per month for 350 channels, and includes all the channels in the America's Top 180 package plus 31 movie channels from Showtime, Starz!, HBO and Cinemax. You also receive DISH Network HD (high definition) programming.

Additional Dish Network Satellite TV Programming

In addition to the above packages, DISH Network also offers HBO, Cinemax, Showtime, and Starz movie channel packages, plus sports packages, international channels, adult channels, HD TV programming channels, and more than 1,600 pay-per-view programs per month.

Local channels are per month.

Note: For up-to-date DISH Network information click on the links below.

Visit http://www.thesatellitetvguide.com to see all the current DISH Network channels, or click on the following link to get ordering information and the latest special offers from DISH Network.

Dish Network Satellite TV Programming Guide
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The author, Brian Stevens, is the senior editor for TheSatelliteTVGuide.com and has written extensively on DISH Network and satellite TV programming guides.

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Wednesday, December 19, 2012

How to Fix VBA Runtime Error 1004 for Excel Macro Programming

Runtime error is quite common, and you might have experienced it while working on the computer. The Runtime Error 1004 is caused when you copy and paste the desired data to the MS Excel worksheet. Users are programming some VB macros to calculate the complicated formulas, as a mini application. When this error happens, the Microsoft VB fail to work out the commands or transfer data that is filtered. This entails that you should change the data which you prefer transferring or you should find an alternative method to get it done. The usual format of the runtime error code 1004 will be: "Copy function of the Range Class failed" or "Paste method of work book classed failed".

The major rationale of this runtime error is due to the VB application trying to copy the complete row and paste them into the worksheet or it might try to too many rows into the Excel worksheet. To resolve this runtime error, you must first ensure that the VB macro is right transferring to the defined row to the Excel worksheet. Rather copying the complete row, you could get it done by a simple command usage. Doing so, the data will be transferred to the system without leaving any piece of information.

Once after doing this, you must clean your windows registry. We all know that windows registry is an important unit of your computer and stores the desktop images, wallpapers, latest data updates and besides this, it also stores the computer settings too. When any files or applications in the registry are damaged, it will result with major disasters and might wreck your system together. Keep in mind, windows registry should not be edited or aligned manually rather you should use the registry repair tool to perform the operations.

How to Fix VBA Runtime Error 1004 for Excel Macro Programming

The use of registry repair tool will completely remove the errors and it fixes the runtime error 1004 easily and effectively. This registry repair tool not only helps in resolving the error code 1004 but also helps in troubleshooting a variety of errors that is caused due to registry damage. It will detect the errors and fix them as well. Don't try to edit the registry yourself if you don't have good knowledge in handling the issue, but try a registry tool. If you don't have this tool in your machine, you can download it online. Since it is free of cost, anyone can download and use it to clean the computer thoroughly. However, the paid one is always providing the better and more reliable functions as needed.

How to Fix VBA Runtime Error 1004 for Excel Macro Programming
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Sunday, December 16, 2012

What Is Architectural Programming?

The short answer is that Architectural programming is everything you need to know before you draw. The longer answer is that programming is a process that an Architect leads a client through to identify and articulate what the projects objectives and constraints are now and in the future. This process will involve our asking questions then listening. At the end of the process we will establish the project design objectives a list of your needs, wants, and priorities in written and numerical form. The result will be a detailed work plan that will guide the Planning and Design process. Good, detailed programming is imperative to a successful project.

The final deliverables of Architectural Programming are a Project Narrative, Program Statement, Adjacencies Diagram, and a Preliminary Budget. The Project Narrative is an overview of the entire project explaining the project scope and goals. It also contains descriptions of each department and functional spaces such as lobbies, meeting rooms, and cafeterias. The Program Statement is an overall numerical summary of the project (spreadsheet) identifying all individual requirements at a departmental level. We suggest that this statement include the following minimum information: existing spaces, proposed new spaces, future expansion, and tabulation of all space requirements including circulation, wall, and mechanical space. The Adjacencies Diagram is a graphically depiction of the spacial relationship of all the program elements to one another. The Preliminary Budget is an opinion of probable cost based on simple square footage cost of similar projects. Using experience from similar past projects we will recommend space needs, in the case of a unique requirement we will specifically study special space needs and adjacencies.

Recommended Steps in the process

What Is Architectural Programming?

Identify the basic elements and set up a structure for collecting information and making decisions. Review existing organizational charts and employee lists Identify all influencers and decision makers Clarify how decision will be made Who reviews and makes recommendation Who makes final decisions

Identify structural elements Identify wall construction including demountable partitions for possible relocation

Identify items for reuse, refurbishment and replacement

Project Narrative Program Statement Adjacencies Diagram Preliminary Budget

What Is Architectural Programming?
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Burt Andrews is an Architect with over 20 years of experience in designing restaurants and retail stores. You can read more of his restaurant ideas at his restaurant design blog. He is a principal at Larson and Darby Group in charge of the St. Charles, IL office.

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Friday, December 7, 2012

Mapping the Cochlear Implant - A Parent's Guide to Understanding a Cochlear Implant Programming

Programming of the cochlear implant, or what is commonly called a "Mapping", refers to the setting of the electrical stimulation limits necessary for the cochlear implant user to "hear" soft and comfortably loud sound. Since the Cochlear Implant can only process sounds in a very narrow range (6-15 dB), it must be able to compress the natural range of sounds (normal speech is usually between 40-60 dB) into this small band.

Due to the this small range of sound that a cochlear implant is limited to, CI users are more sensitive to loudness changes. Therefore, "stimulation levels" must be set so the sounds processed by the cochlear implant should not cause discomfort to the CI user. These stimulation levels correspond to psychophysical (i.e. sensory responses to outside stimuli) measurements known as Threshold (T) and Comfort (C or M) Levels. During the mapping process, the "T" and "C" levels of each individual electrode on the cochlear implant's internal electrode array (the spiral located inside the inner ear or "cochlea") are adjusted in order for the user to hear the wide range of sounds that one is typically exposed to (soft to loud).

Threshold levels are set to allow the user access to soft speech and outside sounds. Comfort Levels refers to the amount of electrical current one needs for perception of a comfortably loud 'beeping' signal. These measurements are downloaded into the speech processor, and then incorporated into a coding strategy, which the processor uses to send the electric signals to the internal implant in an organized manner. The processor will not allow the signals entering it to exceed these set measurements.

Mapping the Cochlear Implant - A Parent's Guide to Understanding a Cochlear Implant Programming

Each MAP is individual to its user and is constantly changing. Over time, MAPs may become weak, softer, or less clear. This may be the result of tissue growth, or the user becoming used to their MAP and 'adapts' to it, finding that over time, it may no longer be a loud enough signal. Re-programming the device will compensate for the changes that may occur due to adaptation.

Threshold (T-levels) measurements may be obtained in several ways, depending the age or functioning level of the patient. For children over age six, a hand raising method is used to determine T-Levels (similar to a hearing test). For children under three, a different method is used, where the child is trained to look at a moving toy in response to sound. The stimulation is then reduced until the lowest level that the child is able to detect the sound. Typically, two audiologists are used; one training the child and one manipulating the computer controls.

For children between the ages of three and six, play audiometery is used. The child is trained to place a block in a box in response to electrical stimulation. The stimulation is reduced to the lowest detectable level.

Comfort level measurements may also be obtained in several ways, depending the age or functioning level of the patient. For children over 5, a loudness scaling chart or verbal response is used to determine Comfort Levels. For children under age five, the comfort levels may have to be estimated, using the threshold levels or other objective measures as a reference.

The mapping report provides printed out information on map parameters, threshold and comfort level settings. Parents' understanding of this report is not necessary in the child's progress with the device. It is merely a print-out of the settings created during the mapping session. It should be used only be used as a reference for the mapping audiologist.

What may be helpful to the parent is a report of what is in each program slot. The parents should be given instructions as to when or whether to change programs; which program may be designated for an FM System; which may be a back-up program or an old program; which may be a noise program, etc.

When a mapping is performed efficiently, the user will have hearing within a normal to near-normal hearing range. Parents may use the mapping sessions to discuss progress at home, school, and in therapy. Questions and problem issues may also be addressed. The mapping audiologist will give recommendations on if and when to change programs as well as when a follow-up appointment should be made.

Mapping the Cochlear Implant - A Parent's Guide to Understanding a Cochlear Implant Programming
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Read a full description of a mapping by clicking here: Mapping a Child's Cochlear Implant

Aaron Parnes are parents of a 5 year old cochlear implant user. They have been involved in studying and writing about issues and matters related to deaf children and how they can successfully be taught to hear and speak with the right preparation. They are the owners of Hearing Pocket, which develops products that provide an easier way to wear the cochlear implant. Their website also contains articles full of great tips and useful information for other parents of young hearing-impaired children with cochlear implants. Go to hearingpocket.com

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Saturday, December 1, 2012

Mathematics in Computer Programming

Mathematics is applicable in various traditional fields of engineering: mechanical and electrical engineering are among them. Mathematics is used in computer engineering too.

Mathematical logic is used in the decision making, so it is used in computer programming. As Venn diagrams are helpful in understanding the concepts of logic, they are also helpful in the programming. For instance, De Morgan's laws are used in writing statements involving decisions and Venn diagrams are helpful in understanding these laws.

Calculations are also important in the science of computers. The text you read on the computer screen is presented in a particular format. Calculations are certainly needed for these.

Mathematics in Computer Programming

Geometry is used in the development of graphics. Actually a graphics screen resembles the co-ordinate plane. Just as we have points in the co-ordinate plane, we have pixels on the graphics screen. Though there are endlessly many points in any bounded part of the plane, while the number of pixels on the graphics screen is limited, yet the techniques of coordinate geometry can be used in drawing various figures on the graphics screen.

Various transformations play a part in the development of software. Two such transformations are famous as 'pop and push transformations'. As the graphs are useful in understanding different kinds of transformations, these help understand, in particular the Pop and Push transformations too.

The classical computer programming language namely 'the C language' makes a lot of use of mathematics. Different graphics commands of this language are based on the mathematical logic. The commands for making the background make use of hexadecimal numbers.

Mathematics in Computer Programming
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To know about the role of mathematics in computer programming in detail and to see illustrations of Venn diagrams and graphs, you can visit Mathematics in Computer Programming

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How to Learn Computer Programming Fast

Computer programming is not for everyone, working with computers constantly is hard work not physical work but very much mental. The drawbacks of working with computer are you cannot really work outside, tired eye and some days I personally cannot go near my computer. In saying that I love working with computers. My first computer was a commador 64bit and since then technology has integrated into nearly everything in modern life.

One huge lie is that you need a college degree to work as a computer programmer.
Computer Programming has well paid jobs anywhere in the world, if you feel up to the task of learning a useful new skill. It is possible that you can learn computer programming in under 4 weeks if devoted enough.

I find it hard to dedicate oneself to learning no matter what age, but I believe with the right motivation anyone can learn to do anything, and start a new career in one of the fastest growing sectors in the world. You can learn from experts worldwide and learn what you need to know for the high paying Programming jobs. The first time I looked at computer code and languages I was totally confused, but I learned the computer languages and after practice to code quicker.

How to Learn Computer Programming Fast

You can learn databases and software to become a programming. Pick the best computer languages for you to use. Information, techniques and hands on experience will lower your learning curve, increase your chances of a job, where to find jobs with these new found skills and lower your learning time dramatically.

I believe the best way to learn anything is to have a study plan which allows you to use your time more efficiently as if you have children and work. That's why I like home learning you can take you time no rush learn the way that best suits you. You can learn all the skills of the computer programming that are required for the higher paying contract work.

If You Would Like More Information Click Here

How to Learn Computer Programming Fast
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I learned computer programming and I personally really enjoy my job but it more like a hobby for me than work. So if computer programming is something that you wanted to do for a long time, you should not wait! Start learning now, enjoy a better job and live your dream.

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Thursday, November 8, 2012

BlackBerry Programming 101 - How to Get Started With BlackBerry Software Development

The success of newer BlackBerry models like the Pearl, Curve, Bold and Storm have allowed RIM (Research in Motion) to penetrate the consumer smartphone market and go head-to-head with the Apple iPhone as an application platform. If you've been ignoring the BlackBerry platform because it was too Enterprise-focused for your applications, it might be time to specifically target the BlackBerry. Here's how you get started.

It's Java Time

BlackBerry development for all recent models is done exclusively in Java. So if you're not a strong Java programmer, now's the time to brush up on your Java programming skills. (C# programmers will find the transition to Java fairly simple, the languages are very close in most respects.) Don't learn about the newest Java features, however, because the BlackBerry platform is built on top of Java Micro Edition (Java ME), which is itself a derivative of Java version 1.3. So forget all the fancy (but useful) language features introduced in Java 1.5 -- generics, enumerations, and so on -- you can't use these in BlackBerry programming. You can't also use most of the library classes you're familiar with -- they're just not there. A small subset of the Java Standard Edition (Java SE) classes are supported, as well as a number of BlackBerry-specific classes.

BlackBerry Programming 101 - How to Get Started With BlackBerry Software Development

Java Micro Edition?

Once you've brushed up on your Java, you need to spend a bit of time understanding the Java ME platform, which was formerly known as Java 2 Micro Edition, or J2ME for short. You need to understand the concepts of configurations and profiles, and in particular the CLDC and MIDP standards. You'll find lots of information about these in various books and on Sun's Java development site.

The BlackBerry Platform

After learning about Java ME, it's time to explore the BlackBerry platform. The BlackBerry platform is based on the CLDC and includes support for MIDP 2.0. However, a large number of BlackBerry-specific classes are also provided. Which brings you to the first question you'll face: are you going to write a BlackBerry application or a MIDP application? In a MIDP application you're constrained to only use the APIs exposed by the CLDC and MIDP standards. Your application will run on the BlackBerry and on most cellphones, but it won't be able to use any of the BlackBerry's special features. You can use any MIDP-compatible development tool, such as the Sun Java Wireless Toolkit for CLDC (formerly known as the J2ME Wireless Toolkit), to create your applications.

Most application developers opt to build BlackBerry-specific applications. This means learning the BlackBerry-specific APIs -- including new user interface classes -- and using the BlackBerry Java Development Environment (JDE) to develop your applications. The JDE, which is free to download, works with the standard Java Software Development Kit and provides you with all the tools necessary to create, package, test and debug BlackBerry applications. You don't even need a BlackBerry handheld, because the JDE includes a full-featured BlackBerry device simulator. A complete set of JavaDocs is provided that describes all the classes and interfaces available to programmers.

After downloading and installing the JDE, you'll want to read the developer's guides that come with the JDE and look at the sample applications that are shipped with it. Then start your development by writing a few simple applications to get a feel for the BlackBerry APIs and the tools.

Get A BlackBerry Handheld

Although you can develop and test your applications for free, at some point you'll need to run the application on an actual BlackBerry handheld. This will cost you money, of course, and so it's not something you'll want to do until you're serious about writing BlackBerry applications. On-device testing is crucial to ensuring that the application works correctly, because the simulator is not a perfect emulation system.

If you're truly serious about BlackBerry application development, consider also joining one of the BlackBerry developer programs for additional support and early access to new devices and APIs. You should also explore RIM's other BlackBerry developer resources. There are also third-party forums and books available to help you learn the BlackBerry platform.

Conclusion

BlackBerry programming is not hard if you know some Java and you understand the constraints and limitations of the underlying Java ME platform. You have to learn a new set of APIs and use new development tools, but in the end it's just another kind of Java programming.

BlackBerry Programming 101 - How to Get Started With BlackBerry Software Development
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Eric Giguere is a consultant and author who specializes in BlackBerry programming and other wireless development topics.

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Monday, November 5, 2012

Understanding Programming

A programming language is written text (also known as code) used to instruct a computer on what duties and tasks it must do. An example is Visual Basic, this language was designed for programs in the Microsoft Office family such as Outlook, Word, Excel and Access. If you have had any programming experience in the past, than you know code looks like. If you don't have any experience than here is a made up example:

Private Sub someFunction()

Set ftp = New function

Understanding Programming

End Sub

If this is the first time seeing something like this than you are probably very confused. To successfully program, you must have a general understanding of a language. This way you are able to correctly write code that the computer can understand and execute.

Keeping this in mind you must be aware that no one is born on this earth already knowing a language. It takes time, effort and practice just like anything else to perfect it. For some, learning a new language can look very overwhelming. Often people wonder why you would want to learn something so silly. This is until they realize the power and convenience of automation. Programming can turn manual daunting tasks into something you never have to think about again.

There are always long ways around programming. Sure you could do everything manually, but why would you want to spend countless extra hours doing tasks that programming can do for you? 

When you finish writing your first piece of basic code it may not do anything at all. This sounds discouraging, but remember you must built up and take small steps at a time and eventually you will create awesome work. You shouldn't have expectations that you will be able to master a language in just a little practice.

Understanding Programming
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